Implements hxWebSockets, and Implements Functionality to connect to a Server as a Client.#803
Implements hxWebSockets, and Implements Functionality to connect to a Server as a Client.#803ItsLJcool wants to merge 16 commits intoCodenameCrew:mainfrom
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…es, FunkinPacket.
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The idea here is we use HTTP formatting for client recieving and sending, to make it at least somewhat easy to manage and understand, we can't really use real HTTP requests because ofc it's a WebSocket now, so we just send data directly, but just making a standard way of communicating to the Template Server. You can also disable |
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oh my socks |
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when |
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You still busy? bruh |
…FunkinWebSocket`, and update it to reflect new `FunkinPacket`
…CodenameEngine into internet-utils-better
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Currently this only supports CodenameEngine as a CLIENT, if you want it to run as a Server then I'll make another PR later down the line to add it, shouldn't be too bad but who would want CNE as a Server is the reason why I don't want to make it lol |
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praying it never gets merged |
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praying this gets merged when lelm is released (aka never) |
This is still heavily a WIP because I am building a server along-side making this as a template.
You are more than welcome to also make commits to this PR if you think I fucked something up lol